Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 10-11-2012 , 10:33 AM
zestken's Avatar
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Join Date: Sep 2012
Posts: 31

Reuse Existing Dmap(s)

Hello everyone, I'm lighting this scene in which I'm using like 39 Point Lights for which I've use "Reuse existing Dmap" enabled for all lights.

But to my surprise it is taking the same amount of time which it takes without "Reuse existing Dmap" enabled.

Here's the screenshot of one of my lights.

user added image

I'm using it after a long time. Am I missing something?Any Ideas????

Thanks.

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