Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 22-04-2013 , 01:39 PM
Juanpax's Avatar
Having Fun!!!!
Join Date: May 2012
Location: Puerto Rico
Posts: 157

Bridge Question

Hi, I have a question on the bridge tool and I'm going to use a cube as an example. Why does this happened when you smooth it?

It looks like when you have faces on top of each other but its not that, no overlapping edges or unmerged vertices either. Im not trying to build something with that cube Im just using it as an example.

Attached Thumbnails
# 2 22-04-2013 , 04:04 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
The edges have not merged, for some thing like this use the append to polly tool........dave




Avatar Challenge Winner 2010
# 3 22-04-2013 , 11:06 PM
Juanpax's Avatar
Having Fun!!!!
Join Date: May 2012
Location: Puerto Rico
Posts: 157
Why does this happen cause when I move the edges they seem to be attached, It is a error I guess!! Thanks again.

# 4 22-04-2013 , 11:51 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
When you move the edges, you are actually moving the attached verts, which are shared by both edges, so you can't pull them apart the way you can with separate verts. Just select all the edges and do a merge. Make sure you turn on show border edges in your prefs so you can see when they are merged or not.

# 5 23-04-2013 , 01:04 AM
Juanpax's Avatar
Having Fun!!!!
Join Date: May 2012
Location: Puerto Rico
Posts: 157
Thanks to both of you!! Take care.

# 6 23-04-2013 , 01:06 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
No it's not an error. When you bridge edges in maya it does exactly that, it bridges the edges you select. Some applications like max bridge AND merge adjacent edges. Maya does not do this. You either need to use "fill hole" or merge edges afterward and that is not an error it's just the way maya was designed to work.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 7 23-04-2013 , 04:53 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
btw if you go to your preferences and set the border edge thickness to say 4.0 by default then any open edge will be very easy to spot. I use this as my default setting.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 8 24-04-2013 , 12:13 AM
dave_baer's Avatar
Moderator
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
What they said. user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 9 24-04-2013 , 01:04 AM
Juanpax's Avatar
Having Fun!!!!
Join Date: May 2012
Location: Puerto Rico
Posts: 157
ohhh!! thats a good one, thanks ctbram.

# 10 24-04-2013 , 09:53 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
I NEVER use the bridge tool mate...always append to poly.

cheers bullet

GOODNESS DAVE!!!! YOU ARE ALIVE!!!!


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 11 24-04-2013 , 09:18 PM
Juanpax's Avatar
Having Fun!!!!
Join Date: May 2012
Location: Puerto Rico
Posts: 157
It comes in handy some times.

# 12 24-04-2013 , 09:21 PM
Juanpax's Avatar
Having Fun!!!!
Join Date: May 2012
Location: Puerto Rico
Posts: 157
ctbram, I try to make my border edges bigger but when I change the value to 4.0 it doesn't change the size. Maybe I'm doing something wrong.

# 13 25-04-2013 , 01:50 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
windows > settings/preferences > preferences
then go to polygons
then set the highlight border edges to 4.0

I also like to turn on soft/hard edges
and hight creased edges.

If that does not work then you most likely are having a graphics card issue.

Attached Thumbnails

"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 14 25-04-2013 , 02:04 AM
Juanpax's Avatar
Having Fun!!!!
Join Date: May 2012
Location: Puerto Rico
Posts: 157
Yiep!! I did that and it did't work. My graphic card: Nvidia GeForce 9400M 512MB Nvidia 9600M GT, What do you think? Is it enough? I really don't know much about graphic cards.

# 15 25-04-2013 , 02:20 AM
Juanpax's Avatar
Having Fun!!!!
Join Date: May 2012
Location: Puerto Rico
Posts: 157
I restarted the program and now I can see the changes. Don't ask me why, maybe it its because I have a Mac user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads