Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 12-02-2003 , 06:57 AM
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Join Date: Feb 2003
Posts: 1

Flickering Fur

Hey all,

i have got my fur all set-up and painted all the Equalizer maps and fur maps are all set up and all that, but when i render, the fur flickers, (in an animation sequence) almost like the fur is moving about the character when he moves... anyone know anything about this. ?? any help would be great!

thanks

~J

# 2 13-02-2003 , 03:23 PM
BabyDuck's Avatar
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Join Date: Nov 2002
Location: USA
Posts: 1,170
one thing i could think about - if your patches you applied the fur to change the size while animating (like a very tiny stretch), then maya will distribute how many hair each patch has based on the size compared to biggest patch. so you should try to create a very pig plane, apply the same fur on it, and move it outside of the cam. if the fur still swims around, maybe your uvs are not laid out correctly, as fur uses the uvs as well.

hope that helps

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