Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 02-08-2014 , 02:21 AM
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Join Date: Aug 2014
Posts: 11

what's wrong with my textures (maya only it seems)


# 2 02-08-2014 , 03:51 AM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
Looks like there are issues with the normals.

Do:

Normals > Unlock normals.
Normals > Set to face.
Normals > Soften edges.


Imagination is more important than knowledge.
# 3 02-08-2014 , 04:55 AM
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Join Date: Aug 2014
Posts: 11

did what you said


# 4 02-08-2014 , 05:02 AM
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Join Date: Aug 2014
Posts: 11

WAIT I FIXED IT, I think... THANKS

I curiously pressed a button "Set Vertex Normal" as shown in the picture AND NOW ITS FIXED even though the Lighting looks dark, I compared it to the "High Quality Viewport Render" AND it looks the same..

A million Thanks man......

user added image
https://i.imgur.com/Mcfco33.png

Also... I turned up the Translucence to brighten the texture (and added a few lights that didn't really seem to help much) (even though it's a dark texture in the first place, atleast it's not as dark) ...again, Thanks alot man

user added image
https://i.imgur.com/Rx3KkVd.png


Last edited by TehObLiVious; 02-08-2014 at 05:29 AM. Reason: added picture of Translucence adjustment
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