SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / Back View?/Camera Question
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 19-02-2003, 12:29 AM   #1
M
Subscriber
 
M's Avatar
 
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Thanks: 0
Thanked 27 Times in 27 Posts
Question Back View?/Camera Question

Hey, I was just wondering.. is there such thing as a "back viewport", or a way to make the front viewport actually look from the back, without having to move my model. Thnx.

Another thing i was wondering, is there any way to take a nurbs circle or something, and then attatch a camera onto it, and tell it to do 360 degree rotation so that i can get circular rotational movies of my models? Yea, may seem that i know how to do this.. just thats how you do it in max, how do you do it in maya ... if anyone can guide me on this it would be great, i dont know much about animation
__________________
"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com

Last edited by M : 19-02-2003 at 12:32 AM.
M is offline   Reply With Quote
Old 19-02-2003, 12:36 AM   #2
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I think you have to make a new camera and set it in the opposite of your front viewport, and save the settings somehow. I'm not sure how, I just got used to not having a default back viewport
__________________
I do not support Bush! Nor Saddam! Long live UN!
undseth is offline   Reply With Quote
Old 19-02-2003, 12:40 AM   #3
M
Subscriber
 
M's Avatar
 
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Thanks: 0
Thanked 27 Times in 27 Posts
Default

Wow, fast responce.. thanks for that undseth! As for the back viewport, i dont think i really really need it, it just would of helped to a certain degree. Now i just need to figure out how to do that rotating thing .
__________________
"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
M is offline   Reply With Quote
Old 19-02-2003, 12:48 AM   #4
I-Iybrid
Simply Maya OG
 
I-Iybrid's Avatar
 
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Thanks: 2
Thanked 14 Times in 14 Posts
Default

Wouldnt you just rotate the camera itself? If not, Im pretty sure if you group the object and the camera, or parent the camera to the object and it should work.
__________________
- Hybrid
I-Iybrid is offline   Reply With Quote
Old 19-02-2003, 12:56 AM   #5
M
Subscriber
 
M's Avatar
 
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Thanks: 0
Thanked 27 Times in 27 Posts
Default

Oh, i will be more clear.. heheh. I need a "rendered" movie of my models to show people in the future just for fun. So that i can get a rotating gif file, or image to show people. I will look up how to parent a object to another object and see if i can figure this out .
__________________
"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
M is offline   Reply With Quote
Old 19-02-2003, 01:10 AM   #6
I-Iybrid
Simply Maya OG
 
I-Iybrid's Avatar
 
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Thanks: 2
Thanked 14 Times in 14 Posts
Default

OK, I know what your doing now. Just creat a camera and aim. Put the aim at the center of the model, and keyframe the camera rotating around the model. Oh, and dont forget to set the camera at the proper height.
__________________
- Hybrid
I-Iybrid is offline   Reply With Quote
Old 19-02-2003, 12:33 PM   #7
doodle
Registered User
 
doodle's Avatar
 
Join Date: Nov 2002
Location: London
Posts: 1,292
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Heres how you do it:

Go to the viewpoint you want to change, then go to View > Predefined Bookmarks > Back

You can also swhich from Right/Left...etc
__________________
Yeah, but no but yeah but no....

Last edited by doodle : 19-02-2003 at 12:38 PM.
doodle is offline   Reply With Quote
Old 19-02-2003, 12:46 PM   #8
Gekko
Registered User
 
Gekko's Avatar
 
Join Date: Nov 2002
Location: Essex, England
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Default

You can just create a NURBS circle and attach the camera to it. Create the circle, edit it if you want and goto HOTBOX-Animation-MotionPaths-Attach to Path.Make sure you select the camera first and then the curve.If you goto the option box you can edit how long it will take to rotate a full 360 amongst other stuff.
Gekko is offline   Reply With Quote
Old 19-02-2003, 03:16 PM   #9
M
Subscriber
 
M's Avatar
 
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Thanks: 0
Thanked 27 Times in 27 Posts
Default

Ah wow, lots of responces, thanks guys! This answered both of my questions so thanks again.
__________________
"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
M is offline   Reply With Quote
Old 19-02-2003, 11:56 PM   #10
M
Subscriber
 
M's Avatar
 
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Thanks: 0
Thanked 27 Times in 27 Posts
Default

eh, ok i give up. I can make the nurbs circle and the camera with the aim pointing to the middle of my object, just it wont let me attatch it. And i did select the camera first, then the circle. It says this error, "Camera 1.RotateX already has a input connection". What am i doing wrong? thnx
__________________
"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
M is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.