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Old 20-02-2003, 05:32 AM   #1
Imperator
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Default My Roundhouse Project + Problem with the Roof

Hey guys, i was just having some problems acheiving a realisitc bump map/effect with this certain texture i am making. All i did so far was grayscale the texture and use that as a bumpmap, but it gives it more of a concrete or stone type bump effect rather than that that thatch would create. any ideas on how i could acheive a much better effect?


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Imp
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Old 21-02-2003, 01:11 PM   #2
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Maya Fur, if you have it. Otherwise. Try to find an original texture for the thatch roof and do some photoshop editing to make a tilable image....then derive your bump from that texture. Also, don't be afraid to adjust you bump depth. It looks like yours may be too high.

PaintFX would also work.
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Old 21-02-2003, 05:33 PM   #3
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Thanks Nitro for the advice, i decided that i didnt want to add too much render time to my scene so ive been playing around with a new texture file and its looking much more promising . If you like give your comments, i always want to improve my texturing skills so if anything needs a tweak give me a nudge.


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Old 23-02-2003, 09:27 PM   #4
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still doesnt looking like a straw roof , in my opinion try it with fur!! I know that the render time will increase but i think that the final effect it compensates!!
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