Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 24-11-2014 , 06:54 PM
Registered User
Join Date: Nov 2014
Posts: 1

Using curve to control a joint

First sorry for my terrible English
I assign some curve to my model joints and create a exact hierarchy in outliner. It's worked perfectly but after some time when i rotate curve joint act weird.
For example when i rotate chest curve, chest joint not rotate but other joints rotate weird and when i open the last save, it has this issue too. Please help me. I use maya 2015 and assign curve using constraint point and orient.
user added image
user added image
user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads