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Old 27-02-2003, 10:28 AM   #1
g3rg
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Default Skin Problems

Hi,
Have modeled a simple dude using a subdiv-polycube, then created the skeleton and ikHandles for feet and hands and then smooth skinned.

The result however has a slight problem. When I move the skeleton, the skin moves twice. This is especially evident when I rotate the skeleton, rotating the skeleton 180degs makes the body rotate 360degs.

Is there something obvious I am missing?
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Old 27-02-2003, 10:36 AM   #2
Konstantinos
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Default

what may have happened is that you have grouped the skin and the bones to a new group and you rotate this
new group instead of just rotating the bones....

hope this helps

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Old 27-02-2003, 12:22 PM   #3
g3rg
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Default unfortunately no

Just tried removing the overall grouping, and just moving / rotating the skeleton, same problems.

Its really annoying me...
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Old 27-02-2003, 12:30 PM   #4
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Smile problem solved

forgot to delete the poly to subdiv mesh, so my skeleton was moving the mesh 1 unit and the subdiv object 1 unit, making it double the moves... now I can go to sleep and not have nightmares.
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