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Old 03-03-2003, 04:19 PM   #1
pitbull
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Default human skin help pls...(i know its dumb)

hola!

can someone please help me make a quick and dirty skin texture(i will be using a painted bitmap i made) shader....im new to maya materials..i dont know how to use eccentricity,specular roll off etc...i cant relate these and some other maya metrial stuff to max's so im kinda lost....

also....i cant manipulate mayas lights attributes...im looking for something like attenuations,control for decays etc...can somebody please ide a blind man...

pls dont direct me to the helpfile...im poor and i fall into the category of people who use contrabanded software for educational purposes only....please dont judge me..


thank guys in advance
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Old 05-03-2003, 03:40 AM   #2
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Hi pitbull,

check out the site below.

http://www.optidigit.com/stevens/shadetut.html


This is the one of the best attempts at skin that Iv'e seen.

How this is done. I don't quite know, I found the tut a bit shorthand as I'm also quite new to shaders etc in Maya.

But, I'm very keen to have someone (anyone please!!!!!) elaborate on this tut, by making it accesible for more as I feel the technique has great potential.

Maybe ask around here at SM for someone to demystify this tech.

Hope this helps somewhat.

re Jim
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Old 05-03-2003, 06:32 AM   #3
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AW has a great skin shader plugin on their site. You should check it out.
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Old 05-03-2003, 08:26 AM   #4
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jim: thank u very much for the extra effort m8 ;-)
ill check it out

schmick: yup...i got that yesterday...isnt that much help...but it is amusing to see how it works;-)
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