This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
my question is.. are they very smoth in wire frame ? becouse I have noticed if I use the merge edge tool on polys the shading always looks unsmoth along the seams untill its converted to like subD's
if your wire fraim is smoth you might need to avrige your normals.
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