Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 25-03-2003 , 10:22 AM
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Mel scripts/Plugins for modeling cars

hi guys, are there any good mel scripts or plugins or anything good for modeling cars? thanks

# 2 25-03-2003 , 11:33 AM
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What do you expect a MEL or plugin to do? Shouldn't you jst be able to model it?

# 3 25-03-2003 , 04:28 PM
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Yeah, sadly, there isn't anything specific regarding car modeling at this time that I know of.

However, folks like Brian E. like to use polys & subdivs to model solid-body models like cars, so you might want to start reading up on subdivs.

Once you get used to them, you'll LOVE them for modeling most anythinguser added image


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# 4 25-03-2003 , 05:30 PM
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Where's the Superstar MEL script? You know...The one that is supposed to make me a maya superstar, get me a job with WETA, earn me millions of dollars, an oscar, a swimming pool, an old Jag, etc. Last I heard, KB was working on it but it has to come after the Andrea Gail...hehe. user added image


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# 5 25-03-2003 , 05:38 PM
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Hehe lol user added image

Here it is:
Code:
global proc superStar()
{
	print("\nWake Up! ;)\n");
}


Kari
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Do a lot, Fail a lot and Learn a lot!
# 6 25-03-2003 , 05:48 PM
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KB, can you make a "Killer Demo Reel" script for me? Or will "SuperStar" script do the trick? hehe..


God Bless you and 3D
# 7 25-03-2003 , 06:05 PM
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Hehe funny guys...

Just dont think you're very nice to mr2turbosw20.

You should be ashamed. Go ahead and say "im sorry". ;-)


Kühl
# 8 25-03-2003 , 06:10 PM
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Nah... just kidding... no offence user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 9 25-03-2003 , 06:22 PM
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yeah, me too. user added image


God Bless you and 3D
# 10 25-03-2003 , 06:46 PM
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oh i dont see what special thing you need for a car. put up some reference pictures in maya, and just model what you see. that is the whole trick. it is as easy as modeling about anything from reference pics like a human beeing. just use you favourite tools - nurbs or polys to get the thing into rough shape, and then continue going into finer and finer levels.

hope that helps

# 11 25-03-2003 , 09:33 PM
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alright, thx for all the replies, i hope it helps too, i will keep trying on modeling, thanks all!


# 12 26-03-2003 , 02:45 PM
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syntax error (1): No script yet for making cars

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