Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 29-03-2003 , 03:25 AM
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Just looking for advice

Sorry, I'm new and I just want to ask, if you would please comment my picture. I'm thinking to take part in some competition, but the others are very good. Maybe some other time. But please look my picture, I just want to know if it's good start perhaps in 'realism' competition.:o


Last edited by VerteX; 29-03-2003 at 03:28 AM.
# 2 29-03-2003 , 03:34 AM
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Nice start mate.. Try pushing back teh wall a bit.. will give the over all piece some depth...


Good stuff=)


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# 3 29-03-2003 , 09:01 AM
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that's REALLY good, like the water especially. Have you used the normal maya renderer or mental ray? Only reason I say is you should use some caustics - would look vry realistic then (not that it doesn't already user added image )

If you use the normal maya renderer there is a caustics plugin knocking around - probably find it on AW site or highend3d


cheers

Rich
# 4 30-03-2003 , 07:45 AM
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but the caustic plugin only works with 4.0 and not 4.5 .. I really miss it.


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# 5 31-03-2003 , 05:52 PM
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RE

10x for the replys. I'm using normal maya render and I'll see what I can do whit the caustics plug-in. After this I'm 90% sure that I'll be in the next competition.

# 6 02-04-2003 , 01:51 AM
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hmmm... you used Glu3d for it right... can see it with a glimpse.. anyway... good start... use the caustics plugin for more realism

# 7 02-04-2003 , 05:25 PM
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Was that done with RealFlow


Yeah, but no but yeah but no....
# 8 03-04-2003 , 12:42 PM
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I don't use plug-in to make water. Those are just simple directional emmiter and particles with blobby surface. I found the caustics plug-in and now I'm trying to make it more realistic.

Is the competition still running?

# 9 09-04-2003 , 12:07 AM
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RE

Here is my final image. I don't want to fix it any more. I'll wait the next competition.

# 10 09-04-2003 , 02:01 AM
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Hey, that really looks nice user added image. The water reflections are great... good job user added image.


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# 11 10-04-2003 , 06:37 AM
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Very realistic for the glass hardness(amount of refraction), and i love the use of blobby surface. I didn't know it was so powerful! Just not very complex.



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# 12 12-04-2003 , 05:26 AM
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can someone explain me the function of the caustic plug-in?


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# 13 12-04-2003 , 08:02 PM
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Quotation:

"Caustics are an addition to your rendering that calculates rays of light starting at a light source (like real light), which can be reflected, refracted, bounced off mirrors, or concentrated by a lens, accurately simulating more of the ways real light can move through a scene."

# 14 12-04-2003 , 08:09 PM
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Last edited by adldesigner; 12-04-2003 at 08:13 PM.
# 15 16-04-2003 , 02:42 PM
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Originally posted by VerteX
Quotation:

"Caustics are an addition to your rendering that calculates rays of light starting at a light source (like real light), which can be reflected, refracted, bounced off mirrors, or concentrated by a lens, accurately simulating more of the ways real light can move through a scene."

Otherwise, Makes it pretty user added image.


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