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Old 29-03-2003, 02:25 AM   #1
VerteX
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Default Just looking for advice

Sorry, I'm new and I just want to ask, if you would please comment my picture. I'm thinking to take part in some competition, but the others are very good. Maybe some other time. But please look my picture, I just want to know if it's good start perhaps in 'realism' competition.:o

Last edited by VerteX : 29-03-2003 at 02:28 AM.
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Old 29-03-2003, 02:34 AM   #2
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Nice start mate.. Try pushing back teh wall a bit.. will give the over all piece some depth...


Good stuff=)
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Old 29-03-2003, 08:01 AM   #3
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that's REALLY good, like the water especially. Have you used the normal maya renderer or mental ray? Only reason I say is you should use some caustics - would look vry realistic then (not that it doesn't already )

If you use the normal maya renderer there is a caustics plugin knocking around - probably find it on AW site or highend3d
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Old 30-03-2003, 06:45 AM   #4
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but the caustic plugin only works with 4.0 and not 4.5 .. I really miss it.
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Old 31-03-2003, 04:52 PM   #5
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Default RE

10x for the replys. I'm using normal maya render and I'll see what I can do whit the caustics plug-in. After this I'm 90% sure that I'll be in the next competition.
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Old 02-04-2003, 12:51 AM   #6
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hmmm... you used Glu3d for it right... can see it with a glimpse.. anyway... good start... use the caustics plugin for more realism
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Old 02-04-2003, 04:25 PM   #7
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Was that done with RealFlow
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Old 03-04-2003, 11:42 AM   #8
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I don't use plug-in to make water. Those are just simple directional emmiter and particles with blobby surface. I found the caustics plug-in and now I'm trying to make it more realistic.

Is the competition still running?
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Old 09-04-2003, 12:07 AM   #9
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Here is my final image. I don't want to fix it any more. I'll wait the next competition.
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Old 09-04-2003, 02:01 AM   #10
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Hey, that really looks nice . The water reflections are great... good job .
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Old 10-04-2003, 06:37 AM   #11
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Very realistic for the glass hardness(amount of refraction), and i love the use of blobby surface. I didn't know it was so powerful! Just not very complex.
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Old 12-04-2003, 05:26 AM   #12
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can someone explain me the function of the caustic plug-in?
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Old 12-04-2003, 08:02 PM   #13
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Quotation:

"Caustics are an addition to your rendering that calculates rays of light starting at a light source (like real light), which can be reflected, refracted, bounced off mirrors, or concentrated by a lens, accurately simulating more of the ways real light can move through a scene."
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Old 12-04-2003, 08:09 PM   #14
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Some resources -on caustics- which might be usefull ...

http://graphics.ucsd.edu/~henrik/images/caustics.html
http://www.3dluvr.com/intercepto/may...troduction.htm
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Old 16-04-2003, 02:42 PM   #15
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Quote:
Originally posted by VerteX
Quotation:

"Caustics are an addition to your rendering that calculates rays of light starting at a light source (like real light), which can be reflected, refracted, bounced off mirrors, or concentrated by a lens, accurately simulating more of the ways real light can move through a scene."
Otherwise, Makes it pretty .
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