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Old 20-04-2003, 12:08 AM   #31
tariqrf
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select the shader in hypershade, (within hypershade window) click file -> export network and export as a .ma file
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Old 20-04-2003, 06:23 PM   #32
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if you do it right, then i t will work, btw, where is the attachment?
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Old 21-04-2003, 08:38 PM   #33
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The shader is in the same place that i posted the first one. DOES IT WORK?
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Old 30-04-2003, 08:50 AM   #34
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nope, i need some textures you used,,

i need:

C:\Documents and Settings\ben\My Documents\My Pics\Textures\Metals\ZooBlackMetal.015.jpg

C:\Documents and Settings\ben\My Documents\My Pics\Textures\Metals\MetalScratchmap.jpg
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Old 30-04-2003, 06:38 PM   #35
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oh heheh sorry here ya go!
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