Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 23-04-2003 , 11:09 AM
equinox's Avatar
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Join Date: Apr 2003
Posts: 42

Character: "Warrior Girl" 3D

Hi every body

I have a model. Just try cartoon shader in maya. I will create realistic shaders. Please check it. :banana: ( I like this banana )

# 2 23-04-2003 , 11:08 PM
I-Iybrid's Avatar
Simply Maya OG
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Looks like the Joan of Arc tut. to me. Anywhos, nice job man.

- Hybrid
# 3 23-04-2003 , 11:24 PM
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Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
It is the Joan of Arc tutorial.
Nice job equinox.

-I f*cking hate the banana- user added image

# 4 25-04-2003 , 01:47 AM
M's Avatar
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Wonderful toon look! How did you acheive that? Was it a toonlight?

"I should call you sugar maple tree cause i'd totally tap that" haha

email -
# 5 30-04-2003 , 05:27 PM
equinox's Avatar
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Join Date: Apr 2003
Posts: 42
ý just used one light and a toon shader. I should look up for the shader's name.

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