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Old 28-05-2003, 04:44 AM   #16
dannyngan
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Hmm... not sure how to fix that. That's nothing wrong with my scripts -- it's definitely an issue with how Maya handles mesh smoothing and UVs. You might check out this page for a possible solution (I haven't tried it myself yet, but I've seen lots of references to it on CG-Talk):

http://www.drone.org/tutorials/uv_smoothing.html
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Old 28-05-2003, 05:59 AM   #17
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Gonna keep this url! Thanks....
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Old 28-05-2003, 02:41 PM   #18
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Thanks much for all your help m8!
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Old 28-05-2003, 06:58 PM   #19
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Thanks for the tut Danny!

..only one problem... he doesn't have that plug compiled for 4.5

..well.. back to the drawing board..
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Old 29-05-2003, 06:32 PM   #20
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I had the same problem:

http://forums.simplymaya.com/showthr...?threadid=5293

I never thought of deleting the history...


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Old 29-05-2003, 09:04 PM   #21
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Danny just to say thanks for this script- I mentioned UV Unwrap and you mentioned you had written a script that did the same things, so I thought I would give it a try. It works really well!

Used it for my fish in the tournament thing we are currently doing and it made life much easier. I finally had a UV layout that was useable to paint with in PS and it went back on the model with only a little tweaking needed. Combined with the SM tut on UV wrapping (with the rabbit) and I finally have a little more understanding of this UV mapping lark. Thanks!
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Old 29-05-2003, 09:07 PM   #22
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I remember that man... sorry I couldn't help ya, as you can see, I'm having the same issue.

Danny gave a link above to a GREAT explanation for the reason why we are having these problems, (THANKS DANNY!!!)

...anyway, the guys' friend wrote a plugin for Maya 4.0 that cures the issue, however I believe both of us are on Maya 4.5....

Though the theory can be implemented by hand quite easily, my fear is that I might be wasting my time because I cannot believe we are the only two with this issue.

So for poops & giggles, I'm going to try posting at CGTalk to see what others have done.

..yeah, yeah, I know, it's dangerous to post there, but hopefully, my kung-fu will prevail hehe...

Wish me luck, and I'll post any help I get in the proper sectionfrom now on...




.
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.....starting...... NOW! hehe...
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Old 04-06-2003, 07:38 PM   #23
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hey danny,

i use your uvtools from now on ......works real good...

a friend 3rdDimension told me about it....


thanks..
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Old 30-06-2003, 07:42 AM   #24
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Hi Rage,

have you e.g. tried SmoothUV... it should work with 4.5 -->
http://perso.wanadoo.fr/coyhot/Code_SmoothUV.htm

it is in french, but you can get some of it translated throu this site... -->
http://babelfish.altavista.com/
(otherwise english is included in the downlabled file)

I believe it is on Highend also, but I can't remenber were...

there is also some goodies on this site "Creating High Res Polygonal Models"... where Ben Bathen comes with some good things regarding UV...
http://www.benbathen.com/Tutorial.html
the tutorial and melscripts can be downloaded on this site...
http://www.benbathen.com/MelScripts.html

I don't know if it will solve your problem... otherwise we could hope that Imre Tüske will update the plugin which is used on Oliver's site...

regards

Strarup
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Old 30-06-2003, 11:44 PM   #25
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Thanks for the tips and links starup!

...problem is, I just upgraded to 5.0, and the problems seem to have been fixed

Thanks for the 4.5 tips and links as I'm SURE someone will find them very handy m8!
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