SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / Poly render crispness...etc etc
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 10-07-2003, 08:03 AM   #1
slickrenderer
Subscriber
 
slickrenderer's Avatar
 
Join Date: Jan 2003
Location: Zurich/London
Posts: 663
Thanks: 0
Thanked 0 Times in 0 Posts
Default Poly render crispness...etc etc

Ok I am rendering some stuff that was modelled as Poly. When I render it the edges are not crisp/smooth they are jagged. Where do I go to increse the quality of these poly objects?

I normally use Nurbs and I can increase or decrease the surface render quality by going into "set nurbs tesallation" and obviously the "Render Globals" window.

For poly do I go select the poly object and go into tesallation attributes and play with it? So far I don't see much difference after playing with Max Triangles......etc etc. Is there any other place that I need to look into????
slickrenderer is offline   Reply With Quote
Old 10-07-2003, 08:27 AM   #2
slickrenderer
Subscriber
 
slickrenderer's Avatar
 
Join Date: Jan 2003
Location: Zurich/London
Posts: 663
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Please it's urgent as I need to render it to integrate into my graphic at work.....
__________________
grrrr
slickrenderer is offline   Reply With Quote
Old 10-07-2003, 09:27 AM   #3
BabyDuck
Subscriber
 
BabyDuck's Avatar
 
Join Date: Nov 2002
Location: USA
Posts: 1,170
Thanks: 3
Thanked 12 Times in 12 Posts
Default

unless you have a displacement on your poly, the tesselation has no effect at all to the render. to get rid of the steps you could increase your anitalias setting in render globals or model with more detail. you could also convert the polygon to subd or smooth it to have nicer edges. if only certain edges need be differant you can soften or harden the edges (i think edit polygons->normals->soften/harden).

hope that helps

p.s.: saying it is urgent is not gonna make me get up earlier
BabyDuck is offline   Reply With Quote
Old 10-07-2003, 09:40 AM   #4
slickrenderer
Subscriber
 
slickrenderer's Avatar
 
Join Date: Jan 2003
Location: Zurich/London
Posts: 663
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Will try what you suggested. Thanks :-)
Oh! and give me your phone no. so that I can wake you up earlier :-O)

P.s- Your name little duck is cool :-)
__________________
grrrr
slickrenderer is offline   Reply With Quote
Old 10-07-2003, 09:47 AM   #5
slickrenderer
Subscriber
 
slickrenderer's Avatar
 
Join Date: Jan 2003
Location: Zurich/London
Posts: 663
Thanks: 0
Thanked 0 Times in 0 Posts
Default

In render globals anti aliasing is alread upto production quality.
Softening made it worse.
hmm!!!

I created this object by using some curves and then surface>bevel plus. So my question is - Is there any other way to make the resulting object smoother?
__________________
grrrr
slickrenderer is offline   Reply With Quote
Old 10-07-2003, 09:55 AM   #6
BabyDuck
Subscriber
 
BabyDuck's Avatar
 
Join Date: Nov 2002
Location: USA
Posts: 1,170
Thanks: 3
Thanked 12 Times in 12 Posts
Default

if you created it with curves, why not output as nurbs ???


and the avatar is a drawing kari made (kbrown) - you need thank him that you like it :p
BabyDuck is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Batch Rending Render Layers Ozgalis Lighting & Rendering 7 07-01-2011 06:04 PM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.