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Old 04-08-2003, 12:34 PM   #1
dragonfx
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Default keeping clean hypershader/multilister

Been wondering if anyone knows a way of making "groups" or "layers" on the hypershader/multilister so you have all the shaders textures that go to a model on a group, all of the environment to another... etc

(ill take any other way you know to keep clean the hypershader/multilister also)




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hypershader/multilister... messy thing it is when you have two or three layered shaders
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"Got this feelin´on my head... it won´t go away now..."

Last edited by dragonfx : 04-08-2003 at 12:37 PM.
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Old 04-08-2003, 03:42 PM   #2
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in the hypershade
you can make custom tabs and arange your materials how you wish
check the help files on hypershade
joe
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Old 04-08-2003, 10:05 PM   #3
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tnx, but i meant only for one file, not to the whole maya gui...
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