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Old 25-08-2003, 08:14 PM   #1
SuperDave71
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Question HOw do you get rid of blue placeholders around Sub-D's?

Hey guys,


I have been working on my pod-racer and I noticed when I used Sub-D's that it places navy blue place holders around the objects. I have tried to select them and use the "HIDE" option but to no avail. I can't even select them. Anyone have any idea on this one? I would really appreciate it!!



Thanks in Advance!!!


SuperDave71:bgreen:
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Old 25-08-2003, 08:17 PM   #2
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If you are in poly proxy mode, try converting the object to standard mode.
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Old 25-08-2003, 09:15 PM   #3
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can you post a screen shot pleaz? sorry, not sure I know what your talking about, thanks!!
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Old 25-08-2003, 09:22 PM   #4
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Hes talking about the "poly" version that forms the smooth surface.
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Old 25-08-2003, 09:32 PM   #5
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I c.. like this? Yeah, Witchy is right sorry didn't catch on right away.
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Old 25-08-2003, 11:23 PM   #6
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Yup...You got it
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Old 26-08-2003, 03:37 PM   #7
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wich arises de question how do you achieve that look? because look at what i get from creating a cube then extuding 2 faces then convering to SubD(left) and then partial creasing (center) and full creasing (right)...
Did you added more geometry or further extruded the faces?(i cant see it but also cant achieve that look without it) tell me your secret for getting just soft edges without soft faces...
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Old 26-08-2003, 04:03 PM   #8
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dragonfx, you can partially crease more often than once
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Old 26-08-2003, 05:42 PM   #9
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well it seems i cant double partial crease it... well i lied, i can, and triple etc... and it doesnt screams a red nor lila error, but it does nothing to the geometry, it stays like the figure on the center...

also the partial crease tool isnt configurable, nor did i found a field or slider to control the amount of creasing...

so babyduck, thats wrong.
What i can actually do is go down one level and then crease it as well wich si exactly the same as duplicating the polycount of the model in poly mode (smoothing at continuity0)and then convert...

If anyone knows how to adjust the amuont of creasing via sliders or in any other way i might have overlooked (without elevating polycount)i would appreciate that he posted it

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Old 27-08-2003, 07:23 PM   #10
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Talking Thank you

Thank you thank you thank you!!!!!



You guys (gals included) are the greatest!!!


Thank you all for helping me out!!!




-SuperDave71
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