This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Nono i don´t want to have the highlights like the software rendering I just want sharp highlights, like its rendered with a cartoon renderer, but the highlights are just.. roughly and not round as they shoud be, just strange in shape.
I think it would be best to wait untill tomorrow for a decent reply. the only 2 people on the board at the moment are a Moddeling master, and me, who is good at nothing .
Thanks
A tut for that? No, it´s modelled out of an incredible genious idea ^^
No idea for some BIG maya-project -> boring->tv program sucked -> modeling
Listen... Joff,man the Vector rendered result you attached is great
I really would like to know how you got so great result(lighting,shading,render settings...etc.)
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