This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
working on a character - so far, I've spent about 8 hours modelling the character, there are some props but I didn't render them - he's still WIP - the mouth zipper isn't in place nor his shoes. C+C if anybody wants to say anything. Hands are also stand in as he'll be wearing gloves.
Certainly a different model. The pins don't look like they are actually sticking in the mask/face/skin affair and the top zipper has no underneath. Nice eye texture. Be interesting to see where it goes.
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