Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-09-2003 , 09:53 PM
TheGreenGiant's Avatar
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Character Model - Knifey

Hello there,

working on a character - so far, I've spent about 8 hours modelling the character, there are some props but I didn't render them - he's still WIP - the mouth zipper isn't in place nor his shoes. C+C if anybody wants to say anything. Hands are also stand in as he'll be wearing gloves.

Cheerio
:bgreen: :bgreen:

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# 2 05-09-2003 , 03:42 AM
Raull's Avatar
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cool reminds of the dude from night breed xheck it out xool flick. clive barker, did you do the background.

# 3 06-09-2003 , 04:32 PM
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Bit bland before? only 1 comment? user added image Here's a quick non update.

Cheerio

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# 4 06-09-2003 , 04:40 PM
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Cool character. A bit... disturbing user added image
Interesting texture, I'd lower the glossiness a bit though.
The second image is a bit dark on my monitor.


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# 5 06-09-2003 , 06:27 PM
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well here's a couple of other headshots - I'm still deciding on the texture for the clothes.

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# 6 06-09-2003 , 07:56 PM
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Certainly a different model. The pins don't look like they are actually sticking in the mask/face/skin affair and the top zipper has no underneath. Nice eye texture. Be interesting to see where it goes.

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