Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-08-2002 , 09:16 PM
MKess007's Avatar
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Join Date: Jun 2002
Location: Ohio, USA
Posts: 202

Texture Problem!

I am currently making a penguin character and I am have trouble texturing it. What I'm trying to do is just paint the penguins belly white and leave the rest a dark gray. The problem picture is below.

Thanks


mahalo,

Myk

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# 2 15-09-2002 , 05:26 AM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Well, there are a number of ways you could go about this.

FIRST thing I would do, is check out the VIP UV texturing tut by Craig! That will give you a GREAT start, and perfect theory on how to texture in Maya.

Another idea off the top of my head is that you could position a 2D ramp texture so that the white portion of a ramp is over the belly area of your , ur, bellyuser added image hehe...

Give Craigs video tut a look, you'll learn a LOT! ...I diduser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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