Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-10-2003 , 05:55 PM
slickrenderer's Avatar
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Highly reflective metal look????

Any good tutorial on getting silver/chrome...ish effect? I am animating a logo and I can get it close but not how i want it.
Any advice?
I


grrrr
# 2 05-10-2003 , 06:23 PM
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I beleive highend3d.com has a nice Chrome shader, which looks very good if you render in Mentalray with final gather. Also, to get some nice highlights, try using a poly box with a very high incandesence to light your object.


The other option would be HDRI, for a more realistic effect.
https://www.steven-tubbrit.pwp.blueyo...utorial_03.htm


________

- Jacob
# 3 05-10-2003 , 06:52 PM
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Wil try that.


grrrr
# 4 05-10-2003 , 07:11 PM
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If you have maya shaders installed you aleady have the best chrome shader.


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 5 05-10-2003 , 07:15 PM
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OK I just did and it came out OK. The thing is I don't want a complete chrome effect. So I just made the lights brighter played with the reflectivity a bit. Put a ball around the logo. Mapped black and white image of earth on the ball... and then rendered it.


grrrr
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