Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 17-11-2003, 07:34 PM   #1
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default kbAutoMap - my newest script (wip)

Here: http://www.simplymaya.com/download_p...id=46&type=mel

It's not perfect yet but usable, me thinks...
__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Old 17-11-2003, 08:01 PM   #2
ragecgi
Super Moderator
 
ragecgi's Avatar
 
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Thanks: 0
Thanked 13 Times in 12 Posts
Default

DUUUUUUUUUUUDE!!!!!

This ROCKS!!!!

Thanks man! I cannot wait to try it at home!!!!!

PS, how do I know at what angle threshold I need?
(or do I need to try it a couple of times to see?)
(If so, great!)
__________________
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
ragecgi is offline   Reply With Quote
Old 17-11-2003, 08:13 PM   #3
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Thanks bud!

Originally posted by ragecgi
DUUUUUUUUUUUDE!!!!!

This ROCKS!!!!

Thanks man! I cannot wait to try it at home!!!!!

PS, how do I know at what angle threshold I need?
(or do I need to try it a couple of times to see?)
(If so, great!)
Yeah, you need to try it couple of times to see. The default 60 is a good starting point. Check my homepage for more information.
__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Old 18-11-2003, 04:24 AM   #4
ragecgi
Super Moderator
 
ragecgi's Avatar
 
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Thanks: 0
Thanked 13 Times in 12 Posts
Default

Rock on m8!!!
__________________
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
ragecgi is offline   Reply With Quote
Old 18-11-2003, 06:09 AM   #5
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,288
Thanks: 0
Thanked 64 Times in 64 Posts
Default

I'll take your script, and run it throw some paces soon=)
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

http://kurtboutilier.cgsociety.org/
Kurt is offline   Reply With Quote
Old 18-11-2003, 08:34 AM   #6
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Cool. Just bare in mind that it is impossible to create 100% automated UV unwrapping system, which would work on every model.

You still have to pull some UVs manually. Hopefully my script speeds up the work at least a bit...
__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
apache WIP andrew_sorensen Work In Progress 9 23-12-2010 10:22 PM
Thumbnails in WIP & Finished Work Miss_Nova Site News & Announcements 11 09-12-2010 06:22 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.