In Maya 4, i used a boolean extract on a cylinder to creat a hollow one for my Mecha WIP. However in doing so the object(highlighted in green) is created, and its how i want it, however the controls for the selected object are at the origin, and so it its local center. If i try and scale it its centered at the origin and not in the center of the object. Resulting in weird effects i would not expect and would not normally occur.
I was wondering if you could see i did something wrong to warrant the misplacement of its center, and how can i relocate it back to the center of the object?
Catch me if i'm on. Always up for a chat.