This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi everyone
i am still looking for the best way(easiest and detailed) to model a head
and i wanted anyone who found his best method
to explain it (and maby show his work/ a tutorial or anything else)
thank you
1. use the best refrances you can get.. pref a friend and take pictures. with dots on them so you can tell really how far out every thing patrudes .. match up the dots in front and side view.
a question for you.. which would you prefer of the 2. drawing or sclupting in clay ?
I think theres really no better way to model a head. It's what your comertable with. Just model different heads different ways and evently you'll find one for yourself.
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