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Old 11-01-2004, 01:48 AM   #1
Vectorman
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Default New Upcoming Movie Planning

Okay, so the next one is coming, and this time were going to do the best we can with little to no budget. Last time it was really just messing around, exploring what was possible.

We have a few large shots, nuthing that we won't be able to handle, but i wanted to get a little bit of izzy's input and anyone else that pretends to know what they're talking about (jk izzy)

The big one is: a lady on a bike is gonna shoot 2 cop cars chasing her, a few times until she hits the tires and the cars flip over( and possibly explode).

1) We may get some footage of REAL cop cars driving a bit (my director says its a "public service", but i still doubt it).

2) We may also get some real footage of the chick riding the bike, but there will also ha to be some chroma keying with her on the bike. I'm pretty sure.

3) I'm also pretty sure i don't have the time to do some realistic enviroments, so the 3d cop cars will have to be COMPed onto real footage.

I don't want to take on TOO much, but i want a real challenge here. I also don't want this to look hokey, so i'm a lil uneasy about the whole thing. Does anyone have any thoughts, anyone think of any issues i might run into?

PS were hoping to get this to some film festivals eventually.
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Last edited by Vectorman : 11-01-2004 at 02:08 AM.
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Old 11-01-2004, 01:57 AM   #2
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Hi vector, I don't know much about VFX but it sounds like a nice challenge there for you. It seems to me like a good chance to spur your self on to greater hights of VFX. Nothing like a challenge to bring out the best in a person.
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Old 11-01-2004, 02:10 AM   #3
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Thanx for the support bro!
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Old 14-01-2004, 02:54 PM   #4
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Hey, cool idea man!

YouŽve had some experience already on this, so I bet youŽll have a great chance to keep exploring around.
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Old 14-01-2004, 09:44 PM   #5
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Wonder where izzy is, i've had some replies on my VFX borard, to give me some help with the whole compositing thing, but i'd like to here a point of view on doing some of the FX in 3d.
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