Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-09-2002 , 09:13 AM
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How do I mirror something?

Hi!
I modelled a leg and duplicated it. Now I want to mirror it, but dont know how to.
Any advice?

THX


CU morpher
# 2 06-09-2002 , 10:17 AM
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lets say for instance that your side axes is the X.. then you just put a - in front of the X axes input.. like.. from 4 to -4..

# 3 06-09-2002 , 11:27 AM
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THX


CU morpher
# 4 06-09-2002 , 02:53 PM
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ow.. in the scale input that is...
sorry thought i mentioned it b4.. heh

# 5 09-09-2002 , 12:32 AM
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I found another way:
->polygons->mirror geometrieuser added image.


CU morpher
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