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Old 24-01-2004, 06:31 PM   #1
IdanBis
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Question ASUS FX5200 display/refresh issues

I'm using maya 5.0 & i have the next spec.:
P4 1.7GHz
512M RAM
ASUS FX 5200 128M (v9520)
Windows XP SP1

And I'm having trouble when I'm switching between "persp view" to other views (side, front, top) I get BLANK screen (inisde), unless I add some object, or already have an object there & try to do operation on it, such as "select vetex" etc, and then i get the grid + objects.

I wanted to know if anyone has encountered that problem & is there any patch or a solution to fix this issue.

Would appreciate any help on issue.
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Old 24-01-2004, 07:09 PM   #2
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I have this card in one of my machines and also find a few probs with it, all I can say is wait for a driver update that may sort these things out
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Old 24-01-2004, 08:10 PM   #3
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try the hack for nvidia drivers that danny ngan made.

www.dannyngan.com
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Old 24-01-2004, 08:34 PM   #4
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Thanks for the fast reply.

@scopa, i've tried to download that "hack for nvidia drivers" from the above site, but i've found it to be a .MEL file.

I'm kinda newbie, so if you could guide me on how to use that - cause if i just open that (using file->open) but the bug still exsits, though not sure I'm doing with it what i'm supposed to...
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Old 24-01-2004, 09:31 PM   #5
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I've checked the file itslef & copied that to the directory mentioned in it, but it didn't work...
It is as the "persp", "Side" & "front" views have no refresh, where as teh "top" is ok..

Don't understand, cause in other windows / games i have NO trouble with the current driver.
I've laos updated teh maya to 5.0.1 thinking there might be a fix there, but that didn't work either...
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Old 25-01-2004, 09:03 PM   #6
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the way that the script works, is you need to have an object selected, and then after you popup a new viewpanel, all you should have to do is rotate the camera and the window should fix itself.

just remember to have something selected before you pop open a new view because the script deselects and reselects whatever you had selected.
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Old 26-01-2004, 01:36 AM   #7
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OLD news my friends

Try this link for an explanation for our GeForce card issues with Maya:
(also the original thread regarding Dannys wonderfull fix too )

http://forum.simplymaya.com/showthre...hlight=geforce
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