This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Thanks Dr J, texture wise i'm leaning towards the traditional Grey alien look. Greyish blue, with a slight speckled texture, semi-opac looking.
I've been doing some sketchs at work, naughty but hey I start a new job tomorrow , and I'm gona try the horizontal eyelids for something a bit different.
I'm working on the feet at the moment but the toes look really thin and spindley. Will post a update later today.