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Old 19-10-2005, 06:37 AM   #1
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Default cannot get soft modification tool to work

I've created a 1 x 1 nurbs plane with 20 x 20 UV patches. Then I select a point with the soft modification tool and move it vertically. It deforms the plane, but only with a very small radius. Adjusting the falloff radius does nothing. It seems like the tool will not affect anything outside of a 5x5 square surrounding wichever point I modify. Please help me. I'm new to Maya and it seems like the most unintuitive program I've ever used. Thanks.
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Old 23-10-2005, 07:37 AM   #2
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first of all, maya is one of the most brilliant programs ever written

Im not sure why your having hassels with this tool, its only a new add on in the last few versions anyhow.
Why not use a deformer, to get your results.
Or.. better still, change to the animation set.
select the vertices you want, add a cluster, and then use paint cluster wieghts tool. This does the same job, but gives you even more control.
Just some thoughts
There's nothing normal about normals. In FACT i think the are abnormal.
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