from what I can see and have been told, because I queried the mirror technique as the perfect way to AVOID photo-realism, it seems 3D artists go in after the fact to do finer detail?? Can this be a consideration here? i noticed a lot of wire behind the knees (and I loved the pattern radiating from the navel...
) so it would seem the geometry has been created where needed for a particular part as needed with a possibility of more to come.., but hey, i can't even finish my own WIP; so it's just a thought from an inexperienced observer wanting experience, does this make sense..? No! Don't answer that! Also I noticed amongst the threads that the final product depends on how it is used, in what medium it is put, game, movie, ect, so it seems to me that to make a point of photo realism in the area of toes would only be necessary in a close up, whether game or movie, if there was a close up in that area; unless it is a labour of love?
take it easy and life will be easy