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Old 26-01-2006, 10:11 AM   #91
t1ck135
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cheers dave (though I'm guessing there might be a rogue tri or two hanging around )

thanks and well spotted mc-fleury the eyes are popping out a bit on that image (I'd moved the head back and forgot to move the eyes)
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Old 27-01-2006, 04:26 PM   #92
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the best of all this stuff youre making is that it is f*cking acurate to the real one and i dont mean that it looks natural, i mean it is like some scientific study and all is perfect!
go on man!!

the level of skill on this competition is rising up by moments!
this is hot!
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Old 27-01-2006, 08:56 PM   #93
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cheers Legolas_hv
I knew reference shots and all that fur covering the underlying body would be an issue so I feel happy doing the 'inside out' approach

I'm still labouring with uv'ing the head and then its onto bump map time (influenced by swankymonkeys cool progress)
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Old 01-02-2006, 06:16 PM   #94
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no posts for a bit as I've been battling with uv'ing the head. Tried the peltmap system and on a basic level it works ok. If you want it to give better results then you'll definately have to play with it a bit (or read the manual more than I did )
Oh and I've removed the extra geometry I cut into the mouth area as it was really hard to get it mapped right.

I've just starting on the bump map around the mouth area. The nose and eyes will get some detail but the rest of the model will be covered in fur and not as important.

Lots more to do!

http://www.flash-fx.net/3D/images/po...r/skull17a.jpg
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Old 01-02-2006, 11:12 PM   #95
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Looking pretty awsome T1ckL35. The more accurate you can make the base mesh model, the more of the chance you will have at winning. I reccomend that the final image consists of a base model without fur, and one with fur. I'm shure the judges will very pleased.
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Old 02-02-2006, 08:16 AM   #96
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Great work T1ck! Your model has got a really distinctive look.

No crits from me!

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Old 02-02-2006, 09:36 AM   #97
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Cheers guys, its the first 'proper' bump map I've attempted (apart from a post competition play with the samurai guy).
It took a bit of playing with the bump level to stop things looking huge and grainy but thats all part of the learning process

After having read a few hair paintfx tutorials I'm actually looking forward to getting onto the fur after the bump, color and spec maps are finished

Just for reference this one makes it sound doable:
http://www5.domaindlx.com/htutorial/
(original thread at http://forums.cgsociety.org/showthread.php?t=117063)
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Old 02-02-2006, 07:49 PM   #98
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Hey t1ck, the bump is looking pretty cool - I am keen to start messing around with bump maps myself, though at the moment I am in UV wasteland.

I am looking forward to seeing some fur on your polar bear. It's going to look cool. :attn:

And thanks for the paint fx link.
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Old 03-02-2006, 05:18 PM   #99
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good luck with the fur arran, it looks like we'll be learning some groovy skills playing with it

another minor update, added more detail to the mouth and have started on a bit of detail around the eye

http://www.flash-fx.net/3D/images/po...r/skull18a.jpg
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Old 04-02-2006, 05:06 AM   #100
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Looking right on track! Goodluck with paint effects. I'm right there with ya brother ... I've never used PE either!
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Old 06-02-2006, 01:57 AM   #101
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Hey T1ck135

Hows it coming with paint effects fur? I've done a few tests using the tutorial you posted and it seems to work quite well.

Did you ever get going with Shave and a Haircut?

Dave
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Old 06-02-2006, 09:26 PM   #102
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Hey dave, cheers

Not had time to try yet (busy weekend and a superbowl party so yesterday and today have been wiped out )
Going to finish off the bump and add a spec map quickly at the beginning of this week and then onto the paintfx. Is it fairly easy then? I was getting worried until reading those tutorials which seem to make it sound quite straightforward.

Have you got any samples of the tests you were running to see how good it looks?

I can't wait to see all the hairy animals *furred* up
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Old 07-02-2006, 08:47 PM   #103
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Quick update, I've started blocking in the main colours for the colourmap (the mouth at the minute).
If you wonder why he's a dark chocolate colour then its because polar bears have almost black skin under all that fur. Bizarre I know but definately interesting

http://www.flash-fx.net/3D/images/po...r/skull19a.jpg
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Old 07-02-2006, 09:47 PM   #104
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whats wierder is the fact that there fur isnt white! its clear!
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Old 10-02-2006, 08:05 AM   #105
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another good fact joopson

Here's a shot with the teeth colours blocked in and a basic tongue thrown in. I need to start playing with the shader properties once the colours are all properly in.
There is no lighting setup yet either, just the default light.

http://www.flash-fx.net/3D/images/po...r/skull20a.jpg
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