Found out the problem and thought I would post it here in case anyone else has the same problem.
Basically, in my ultimate wisdom I had made the polys far too big, and my machine was having problems with the render.
If I selected everything and resized it down, everything blew apart! doh!
However, if you select everything and then do a polygons => combine before you shrink the problem is solved!! See below.
Knowledge is knowing a tomato is a fruit; Wisdom is not putting
it in fruit salad.
Last edited by Triskelion : 06-08-2006 at 09:20 PM.