Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 31-08-2006 , 11:54 PM
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Join Date: Aug 2006
Posts: 29
You know how at the start of this I said it might be something incredibly newbish?

Well.. I bought another training book this weekend, one which inlucded the cruicial line that no other book so far had said...

"IPR is a photo realistic test render for previews. In order to render fully go to the render menu.. " etc etc....

Yes, I thought that IPR was full render and the little button next to it was preview...

Sorry folks user added image

# 17 01-09-2006 , 12:32 AM
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Is it rendering ok now?

Dont worry about it, when I started I got so confused when I was trying to find things (like getting nurbs, polys and subd's mixed up!)

Cheers

# 18 01-09-2006 , 12:32 AM
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Join Date: Aug 2006
Posts: 29
Yes looks a lot better, the shadows still look jagged, but Ipresume this is a shadow setting rather than a render issue

# 19 01-09-2006 , 06:06 AM
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Join Date: Mar 2005
Location: London
Posts: 1,135
depends on wat shadow ur using
depth map or raytracing

if its depth map turn up the size to like 1024x1024

raytracing u may nees to tweak setting a bit


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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