Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 61 14-01-2007 , 02:03 PM
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You are right for the pose but the biger ther better:attn:


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# 62 14-01-2007 , 02:45 PM
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Originally posted by gster123
Hey man, looking good!

Glad it was only your power supply that went.


On the model, her breasts look like they are in an "arms down" pose at the moment, as well as the left one, to me, should be slightly smaller for the pose that she's in (due to her arm reaching backwards)

Cheers

cheers u dont know how happy i was when i turnned it on and it just worked after switching the power surply.

i have been thinking there is something wrong with it for awhile now.
maybe it is the breasts

think i may redue the whole upper body again - just not happy with it.

also besause of the angle of the body making cloths and armor for her is tricky

Originally posted by goksimaster
but the biger ther better

you want to look at some monster (and i`m not talking about size) boobs. hate 2 see the girls u`re dating :p


# 63 14-01-2007 , 03:04 PM
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You might get away with using a lattice to make the changes, save remodeling a lot of geo


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# 64 14-01-2007 , 04:33 PM
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Originally posted by gster123
You might get away with using a lattice to make the changes, save remodeling a lot of geo

Latice is great I use it to bend the blade and changed the mouth

[i]you want to look at some monster (and i`m not talking about size) boobs. hate 2 see the girls u`re dating :p [/B]

If you wanth to make an amazon girl then you cut here one breast. (she will be a monster)


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Last edited by goksimaster; 14-01-2007 at 07:22 PM.
# 65 14-01-2007 , 09:44 PM
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# 66 14-01-2007 , 09:55 PM
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yeah - that new version looks much better already - well spotted gster.

# 67 14-01-2007 , 10:50 PM
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I agree, the new version looks alot better. I stll need to watch Clash of the Titans because of this.user added image

# 68 15-01-2007 , 06:48 AM
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That looks really good now. Nice job!

# 69 15-01-2007 , 06:52 AM
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Yeah man, looks better now.


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# 70 15-01-2007 , 07:23 AM
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One thing that i've just noticed looking in more detail.

He bicep on the arm that's holding the bow twists a bit too far towards her back for the pose that she would be in holding the bow upright, as when getting ready to shoot a bow you should have a slight bend in the arm, so when you let go ofthe string it dosent hit your elbow.

Just a thought


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# 71 15-01-2007 , 11:01 AM
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That looks really gooduser added image


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# 72 15-01-2007 , 01:56 PM
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Originally posted by gster123
One thing that i've just noticed looking in more detail.

He bicep on the arm that's holding the bow twists a bit too far towards her back for the pose that she would be in holding the bow upright, as when getting ready to shoot a bow you should have a slight bend in the arm, so when you let go ofthe string it dosent hit your elbow.

Just a thought

yer the arm was abit funny when i looked at it at work.

great minds think alike.

Any way heres a quick joining of the head and the hands, just started working on stomack area so plz no comments on that just yet.

https://www.ravage3d.com/images/neils...med_redo_3.jpg

think i`m going to get everything built then wory about the finner detail like the body pose and armor as i keep getting boged down with stuff. Next on my list is the rattle, then the hair snakes (this part I`m dreading.)



Last edited by tweetytunes; 15-01-2007 at 01:58 PM.
# 73 15-01-2007 , 06:45 PM
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# 74 15-01-2007 , 06:46 PM
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# 75 15-01-2007 , 06:46 PM
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I know you have given reasons for this but i think it would look good with an ear if you get the time.
Still, it looks really good user added image Keep it up


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