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Old 29-10-2007, 12:07 AM   #1
GhosTz
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Default Barret M82

I had to put my UMP aside, because this one has a due date.

It's supposed to be "kind of near future", so any suggestions on upgrades/fixes would be appreciated.

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Old 29-10-2007, 12:42 AM   #2
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lol do u make anything but guns?
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Old 29-10-2007, 12:59 AM   #3
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Oh, I love that gun! Are you going to texture it?
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Old 29-10-2007, 02:13 AM   #4
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Lol I'll eventually make something beside guns.
I just love modeling them though. D:

I dunno about texturing though.
I can't do that to save my life.
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Old 29-10-2007, 02:20 AM   #5
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Nice one. So what's it's for, since it has a "due date"?
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Old 29-10-2007, 02:22 AM   #6
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A short movie.

A number of people are working on it, so I'm one of the people modeling the weapons.
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Old 29-10-2007, 10:39 AM   #7
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This might help:
Attached Thumbnails
Click image for larger version

Name:	m82.jpg
Views:	140
Size:	75.3 KB
ID:	36888  
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Old 29-10-2007, 11:10 AM   #8
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Thank you. :o

I completely forgot about the cover.
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Old 29-10-2007, 12:43 PM   #9
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You also forgot about the handles, and the glass in the scope isn't supposed to protrude...

BTW, very nice models!(all of them)
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Old 29-10-2007, 04:27 PM   #10
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By handles, just for the modelers reference, are you referring to the Bi-pod on the front of the gun under the forearm?

G
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Old 29-10-2007, 06:27 PM   #11
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Ah the famous 92,000 poly model. A little hi res for a model such as this. My hi res characters dont even exceed this poly count. I'd really have a look at where you can optimize the mesh. Post a wire up for some crit on the offending areas.

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Old 29-10-2007, 07:35 PM   #12
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oooooohhhhhh is that the floating barrel 50 cal.? :bandit:

nice model man but i agree 92000 is a bit high for this model
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Old 29-10-2007, 07:37 PM   #13
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Well I think it's down to about 82,000 now.

I'll try to clean it up a bit more and post a wireframe once I got Maya running.
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Old 29-10-2007, 10:59 PM   #14
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Here are some wireframes:
http://img150.imageshack.us/img150/4...reframewu2.jpg
http://img340.imageshack.us/img340/5...eframe2yp9.jpg
http://img457.imageshack.us/img457/457/wireframevn5.jpg
http://img457.imageshack.us/img457/2...eframe2sr4.jpg

I don't want to make a 5 kilometer long post, so I'm just posting the links to the pictures.
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Old 30-10-2007, 11:47 AM   #15
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On your face count its registering 36,633 so where did you get 82k from?

Again still excessive amounts of polys. Alot of which can be terminated into tris. The rifle butt too doesnt need that dense a mesh on the end. The middle part of the rifle is just right, see if you can get the rest to match.

_J
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