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Old 09-11-2007, 09:55 PM   #1
james_s
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Default Apache_Tut

Anyone who can help with my Apache Tut problem??? When I move the verts the smooth mesh doesn't update anymore. I can get it to work again by deleting the smooth mesh and rebuilding the Proxy but I can't figure out what's "unlinking" the two in the first place.

:headbang:
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Old 09-11-2007, 10:32 PM   #2
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You probably deleted history
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Old 09-11-2007, 10:37 PM   #3
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Mmmmm.... I'll bet you're right.

Now, if I could just delete that bit of my history when I deleted the model history I wouldn't have to rebuild the blasted smooth/proxy thing again!!!

Thanks for the help.

:bow:
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Old 09-11-2007, 10:38 PM   #4
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jup i think that is what happend, just create another smoothed proxy. and set the transparent slider to black
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Old 10-11-2007, 05:28 AM   #5
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Quote:
Originally posted by mastone
You probably deleted history
rofl, i love how u use the bearchug with that.
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Old 10-11-2007, 04:45 PM   #6
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I figured out what happened. When I built my "Delete by Type: History" Shelf Button, I accidentally made a "Delete ALL by Type: History" button.

Ooooooops.

:shakehead
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Old 11-11-2007, 05:56 PM   #7
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I'm having a new proxy problem. The engine cowling proxy mesh looks correct, according to the Tutorial, but the smoothed mesh is coming apart. I've tried rebuilding the part several times without success.

Please HELP!

Thanks.

:headbang:
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Old 11-11-2007, 06:06 PM   #8
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I found a few unmerged verts in the extrude and merged them. I don't understand why they weren't merged correctly during the extrude process. Anyway, here's what it looks like now. Still need help...
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Old 11-11-2007, 06:22 PM   #9
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I still found a few more verts that weren't merged.

I don't understand where they came from, since all I used was the extrude face and I thought it was supposed to make "correct" geometry.

Anyway, the smooth mesh is no longer "coming apart" but I'm still getting rounding/grooves where there shouldn't be any. How do I fix this?

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Old 11-11-2007, 07:23 PM   #10
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Lightbulb

:headbang: :headbang: :headbang: :headbang: :headbang:

So I didn't have the "Keep Faces Together" box checked.

With any luck, I've learned something from this experience. I spent 3 hours working on this problem in an airport yesterday and just over two hours today.

I bet I don't make that mistake again (for a while)...
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Old 11-11-2007, 09:26 PM   #11
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Remember making that same mistake myself, took me ages to work out what was causing the problem. Looks like I found your problem when you had already solved it though.

Keep up the good work on the Apache.
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Old 11-11-2007, 11:13 PM   #12
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Smile Lesson 8 down!

Well, I made it through Lesson 8 finally! That problem with the "Keep Faces Together" button popped up again and I knew right where to go this time. Experience is priceless...

Anyway, here's my model thus far...

:attn:
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Old 13-11-2007, 12:40 AM   #13
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Made it through Lesson 12.

I'm taking a break.

:zzz:
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Old 13-11-2007, 02:34 PM   #14
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is that tube thats sticking out of the engine supposed to come out that far?

looks different here
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Old 13-11-2007, 03:43 PM   #15
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Snipes -- thanks for the reference pic! I have just been following the tutorial and hadn't checked out the model vs. real-life yet. I'm still in the stages of trying to learn the modeling process itself and have been far more concerned about "how" to make the model than what it actually looks like.

Now that I'm far enough along to feel like I could actually have a model of a helicopter someday (after I finish the next 20 tutorial sessions) I can see why I might want to try and get it at least "mostly right".

You are absolutely correct about the tube and I'll be sure to get it fixed.

Thanks for the input. This is a great site because it's obvious that folks like you take an interest in the success of us noobs.

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