Originally posted by happymat27
Hi there Rob,
it's an neasy mistake to make (having done it 3 times this week myself) but have you got the correct camera selected in the render globals?
Take it easy,
had a nice resting time.......???
mann this Maya 3D is realy cool
surely got a new addiction
it is good the rendering sometimes takes a while so i can still get some food and a walk through the forest.....hahaha.......
the latest project on witch i found this camera issue
this is the first camera trail
today i started renedering each layer one by one for after effects in stead of building the whole scene in maya itself
had some serious lighting conflicts.......
it is not the camera issue, or i understand you wrong
in both settings cam1 selected
the result in the hardwarerenderer
the little line in the middle is now over full screen displayed
i get this same result in the mental ray renderer
somewhere along the project i had an error
all worked well, so i did not see the problem, but maybe this is causing it
it was some kind a error like "cannot locate object in world" or something like that
i just went on and all worked till i tried to get a hardware render of my newly added particles
thx for your quick reply.....
lets hope you have some more ideas on this one........
if ya like to see the file for yoursef i will wrap it in and send ya a download link
keep up the good works bro......