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Old 21-01-2008, 03:36 PM   #16
Falott
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yes you could do it by using surface fillets. but beware, they are a little bit tricky. make sure you have the 2nd pipe intersecting the first one completely. because in one of your pictures i saw that both pipes had the same scale and the open end of intersecting pipe wasn´t completely inside the other.

damnit! this becomes really weird right now.. I show you what i mean.

see pic


if you want the circular fillet go all around the intersection maybe scale down CVs from the end of the intersecting pipe.
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Old 21-01-2008, 03:39 PM   #17
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this is with the end scaled down and a radius (in channel editor allways change both radii) of 0.4 instead of 0.2. as you can see the circular fillet is closed now.
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Old 21-01-2008, 03:43 PM   #18
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Hi Falott,

yeah I've tried those, and tried using the round tool too.

I don't know why (probably because I've got curved pieces, they work in other scenes) but when I try and do them my system gets wonky and they usually fail. Especially when, if one piece goes through two other pieces, I try and apply two to it - parts of it begin to disappear.

I'll give it another go today and then, back tothe drawing board...

thanks,

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Old 21-01-2008, 04:14 PM   #19
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detach surface. then you have 2 single pieces intersecting.
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