Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 14-04-2009 , 12:45 PM
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I've seen this image ign.com and rushed here to simplymaya to check if it was the same one that Mckinley posted. Turns out it was. :attn: I am a gamer myself, it'll be interesting how this one will turn out.


A pint of example is worth a gallon of advice!!
# 17 14-04-2009 , 03:49 PM
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I'm hoping it'll get a warmer reception than the internet trollz so far have given these sneak peeks. But that's the internet for ya. So far it seems like if they were Saw fans already, they're interested, if they weren't, they automatically think it sucks. user added image

I personally think it has a lot of potential and hope the reviews reflect that. Only time will tell.

Lots of videos and write-ups popping up:

https://www.gametrailers.com/player/47966.html

https://www.escapistmagazine.com/news...7-Saw-Hands-On

https://www.gamespot.com/xbox360/acti...-saw-game-demo

While I'd say Tomb Raider was probably the highest profile game I've worked on, this game probably has the highest profile with a proliferation of my own work in it. In TR, I didn't do a whole lot of art that was my own, just a lot of fixing other people's stuff. In Saw I've got a whole lot of work that I can call my own, which is exciting. Unfortunately, it's mostly the trap stuff, which they're choosing to not show until launch. :p haha

# 18 24-04-2009 , 08:42 AM
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oh sweet, so their planning on making a proper game

oh my you really do hate fps games

mtmckinley this is absolutely great for you i remember the first game i ever worked on(was one of the character modellers)
hope all goes well with this

# 19 06-06-2009 , 05:46 AM
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# 20 17-06-2009 , 12:46 AM
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# 21 19-06-2009 , 11:02 PM
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Hey Mike,
Your obviously proud of your work (and so you should be!).

Looks really good and must have been a lot of fun to do!

Tom

# 22 06-10-2009 , 08:44 PM
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# 23 12-10-2009 , 03:42 PM
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Originally posted by mtmckinley
My game has officially COME OUT! Run out and buy a copy of SAW! user added image

https://www.bigshinyrobot.com/reviews/archives/8929

I'll be updating my portfolio soon.




maybe you could offer it as a prize for a simplymaya competitionuser added image

# 24 26-10-2009 , 05:33 AM
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Wow, it really hurts just too look at that reverse bear trap, just imagine your jaw being... oh god D:

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