Ah, right. I thought he had done a duplicate special. Oh well.Originally posted by Perfecto
Mayaniac: That's a good suggestion but with the mirror geometry tool, the pivot point usually doesn't matter. I think the way it works is that if you mirror something in the X direction, then the mirror is based on the vertices farthest in the +x direction.
If you mirror in the -x direction, then the mirror is based on the vertices farthest in the -x direction rather than being based on the objects pivot. That also means the geometry doesn't have to be centered on the origin.
But that was really good thinking though