Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 18-11-2009 , 11:23 PM
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Velocity pass

Hello, I am doing a project which i need to comp together for tomorrow. I cant find a way to render a velocity pass. I was told about a mental ray material called mia_velocity or something simular. Can anyone please suggest anything? I'm working in maya 2010 and it is a character moving through a room. There is no other movement in the room.

Thankyou,

Jouser added image


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# 2 19-11-2009 , 12:06 AM
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you want motion blur?

# 3 19-11-2009 , 12:14 AM
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yes.


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# 4 19-11-2009 , 12:22 AM
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I finally found the material i needed but not sure how to control the values. The material is mib_texture_vector1Material

Does anyone know what values i should be tweaking?


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# 5 19-11-2009 , 12:31 AM
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what are you comping in? I would do the motion blur in 2D, its faster if you need this comped for tomorrow.

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