Iíve been working on a new project in Autodesk Maya. I got the idea from the Little Big Planet video game character, ďSackboy.Ē I have modeled and textured him so far, will be working on rigging and painting weights soon. I have not done much animating so this will be a first, figured Iíd make an easy character to practice on.
Hereís what Iíve got so far.
Sackman ďGeorgeĒ is what Iím calling him. I have layed out UVís textured him and made a displacement map with the texture to make him a bit more bumpy. This is still a work in progress so the eyes will be better and the bumps from the burlap sack wont be protruding through them.
And these are the UVís I laid out for him. Didnít include the texture in the UVís because that would just make it hard to see my layout.