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Old 12-05-2010, 11:39 PM   #1
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Default Basic modeling tool questions

What's up Simply Maya Community,

I'm back with another total newb inquiry! After viewing Digital Tutors lessons I'm a bit perplexed by some basic techniques they neglect in the tutorials so I turn to you.

1) Is there a way to grow a face/edge loop selection one face/edge at a time? (Shift+Period or Up Arrow give larger selections and entire loops)

2) How can I select a face or surface and have another object snap to that plane no matter the angle?

3) How can I prevent marquee selection from selecting faces/edges through the entire object?

4) What is the fundamental difference between using reflection and duplicate special to mirror actions while modeling?

Thanks for all the great support!

Cheers,
Eric
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Old 12-05-2010, 11:52 PM   #2
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1) these guys might be what you are after > and < (shift,/.)

2) parent constraint, just remember to delete it afterwards.

3) there is probably some trick, but i just select things using different views (top,side, front, persp) I never really have a problem.

4) doesn't duplicate special just duplicate something, where as the other one will transform the opposite verts and edges to the vert or edges you are controlling... i wouldn't bother with reflection.
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Old 13-05-2010, 02:50 AM   #3
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3) Camera based selection. Tick the box in the selection tool 'Q' options.
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Old 17-05-2010, 10:44 PM   #4
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Thank you all so much for the replies! This helped loads.
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