Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 16-02-2011 , 10:05 PM
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Join Date: Dec 2010
Posts: 40

Pivot Problems?

Could someone help me please with the pivot? It strays about and it's not central to the object. Is there a way to reset it, or make it central? I have a feeling its Local and Global but not sure how?

Thanks
Terry

# 2 16-02-2011 , 10:08 PM
jsprogg's Avatar
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select the object then look under the modify menu at the top of the UI and click center pivot.




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Last edited by jsprogg; 16-02-2011 at 10:11 PM.
# 3 17-02-2011 , 08:08 AM
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Join Date: Dec 2010
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select the object then look under the modify menu at the top of the UI and click center pivot.

Brilliant! Thanks a lot. I knew it had to be something simple. user added image

# 4 28-02-2011 , 04:30 PM
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you could also press the insert key and manually position the pivot wherever you like. Handy for animation or duplicating purposes.

Note that SNAP TO functions such as curve, grid, vertex work with the pivot movements.


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