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Old 07-03-2011, 11:52 PM   #1
gtovey
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Default ndynamics help

im trying to use ndynamics to create rain.. am i going about this the wrong way? should i just use particles and make them multi streak and mess with them that way and then create a solver for the splash on the ground? or is it easier using ndynamics?
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Old 08-03-2011, 12:32 AM   #2
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There's a pretty good tutorial here on making rain dynamics using regular particles... nDynamics might be overkill, depending on the type of shot:
http://simplymaya.com/autodesk-maya-...d=15&sub_cat=0
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Old 08-03-2011, 07:01 AM   #3
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With NDynamics i.e. NParticles, they are pretty much teh same as normal partiles but faster. I have moved my particle effects workflow over to n's with no problems (other than not being able to instance a fluid to a particle and remder with MR but thats a bug with Maya thats been about since 2010)
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Old 08-03-2011, 02:39 PM   #4
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i couldnt use that tutorial dont have any oney at the moment any others i've googled it to try and find some but i couldnt find wat i was looking for
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Old 08-03-2011, 07:13 PM   #5
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what have you tried doing so far?
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Old 08-03-2011, 10:20 PM   #6
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well i made the regular particles look pretty good..but i want to learn ndynamics more since i know the regular particle system pretty good..
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Old 11-03-2011, 01:01 AM   #7
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quick search. not nparticles tho.. reg..


http://www.3dvideotutorials.info/aut...ealistic-rain/
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