Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 10-09-2003 , 11:32 PM
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heres the back.

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# 17 11-09-2003 , 08:42 AM
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DgAPc

Nice peice of work man! The only thing that bothers me about him is the shader/texture you have used on him - he looks metallic!

Keep his skin shiny but more like the skin on a horse, you know that satin/velvety finish. A bump map or too would help to make it even more real too.

But if you want the effect you have achieved - then take no bleeding notice of me!

user added image user added image user added image

Are you gonna animate him?


Tickety boo and ta ta for a bit...
Gazzamataz
https://www.gazzamataz.com
# 18 11-09-2003 , 08:27 PM
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Yeah I know what you mean about the skin. It was one of my first characters I ever done. I'm probly gona keep it how it is for know and learn from the experience and move on. You never know I might change it. I would like to texture it in photoshop though.

Yes I am animating him. I'm half way done with it right know. I'm almost done with the modeling. Still have a little things to put in it. I still have to mess around with the lighting, which i suck at. Because I don't know where lighting is post to go.

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