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Old 22-04-2003, 07:15 PM   #1
Kühl
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Default Character: CPS-made alien style

Well. Long time without posting WIP's is a disaster.

Therefore, heres what I´m currently working with. The sketch is by a friend of mine (max user - hopefully he will soon join us, who have discovered the pleasure of maya )

Any comments are welcome.
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Old 22-04-2003, 07:27 PM   #2
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the sketch is really nice there is a lot of character in what is a very simple drawing!

You've made a great start on the model too, my only comment is that the proportions on the face arent like they seem on the sketch. Is that intentional? For example in the sketch the nose is much closer to the eyebrows.

Good start.
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Old 22-04-2003, 07:40 PM   #3
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Pure_Morning: Thanks for the comments. The proportions is somewhat intentional, 'cause the face of the sketch is bended forward and the eyebrows therefore seems closer to the eyes. However, I'm still playing around with the proportions to get a nice look. Well observed.
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Old 22-04-2003, 10:55 PM   #4
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uPdAtE:
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Old 23-04-2003, 12:01 AM   #5
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Another update - lowpoly now 624:

What do ya think ?
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Old 23-04-2003, 01:08 AM   #6
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wow 624 that's a great poly count!! I love the legs and feet they really suit the character!

The one area that stands out to me most is the squareness of the neck and shoulder join atthe front. You could do with a poly split here and then move the faces back a bit to give a more rounded result.


Oh oh and make his forehead a little bit bigger (as in the drawing it's bigger and more pronounced) It reminds me of the brain from pinky and the brain!! (Which is a very good thing!)


Great work though I'm really enjoying it!

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Old 23-04-2003, 01:16 AM   #7
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Pure_Morning: Yes youre right about the squareness. Also the forehead needs work to retain the carisma in the sketch... Also the feet may be bigger. Updates coming soon.

Ps. Do ya think 624 faces is too many for such a model - or did I misunderstood ya ;-)

Thanks for the good comments anyway.
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Old 24-04-2003, 11:38 AM   #8
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Hmm... update: Textures soon... (if I can figure out something cool).
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Old 24-04-2003, 01:42 PM   #9
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Hi Kühl,

it looks very cool...

cps is a nice tool just started to use it... but unfortunately I can't get it to work on one half only as it seems you are doing...

how do you do that?

regards

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Old 24-04-2003, 02:31 PM   #10
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I made a small video.... Take a look at it...

EDIT: Documentation updated for CPS version 3.5 here: http://www.3dcentral.com/tut1.html. Attached vid deleted.
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Old 24-04-2003, 03:22 PM   #11
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Hi Kühl,

tusind tak...

you just saved my day... I use a different version of CPS thou, but somehow I figured it out with your help... it was a bit tough thou since it had become quite some model, and not only an cube... but I have learned a great deal by your video tutorial... so now I can work on one half instead of 2...

thank you very much... next time I start working on a model with CPS I will start it, as you showed in the video... much easier to work with...

regards

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Old 24-04-2003, 03:29 PM   #12
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Glad you like it - I just though it was easier to show than to write about....

Which version are u using? Are there a newer one??
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Old 24-04-2003, 03:51 PM   #13
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yup... much easier...

I'm glad you took the time to make it...

I use version 3.5 of CPS... the last free one I could find... -->
http://www.lightstorm3d.com/tools/fr...PolyShape.html

the interface look a bit different than the one you used in the video... that's why I think I'm using a different version of CPS... I don't know if it is newer or older than the version you use...

regards

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Old 24-04-2003, 04:26 PM   #14
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Now for some UV editing... maybe i need some help. This is what I have done so far... please comment... I am still a noob in texturing:
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Old 24-04-2003, 04:38 PM   #15
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I unfortunately don't know much about UV texturing yet... I'm also a newbie to that subject...

but there is a free UV texture video tutorial you can download here... which Kbrown have made...
http://forum.simplymaya.com/showthre...&threadid=4185

regards

Strarup
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