I would like to import some simple polygon objects into photoshop for some experimental 'dynamic' looking 3D effect compositions.
Has anyone done this/knows what the process involves?
I assume it requires some specific settings in Maya before being passed over to Photoshop.
Any help or advice would be much appreciated and make me a very happy banana!
"I admire the Pope. I have a lot of respect for anyone who can tour without an album."