This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hah i love this.. i just think you need a bit more symmetry in your wing shell things. I dont like to encourage adding polygons but maybe you need it in those long poly's on the shell. Looking good though.
"I should call you sugar maple tree cause i'd totally tap that" haha
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